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Hellraid’s (not Hellblade) development is on hold

hellraid-skeleton_warrior

Polish developer Techland has announced that development of its dungeon-crawling FPS Hellraid is on hold.

We first saw the game back on 2013, and then last year at E3. It was to be somewhat of a take on Techland’s other titles, like Dead Island and Dying Light, but set in a medieval dungeon. The title looked competent when we took a look at it last year, but it was in an early state and it was tough to tell where Techland was taking it.

It seems unlikely development will resume on the title, at least in its current state. If anything, it’ll go back to the drawing board for a full reboot, as Techland was not happy with what they saw. Here’s what they had to say in their official statement:

Dear Hellraid fans,

We would like to officially announce that our dark fantasy FPP game Hellraid will not be released this year as previously planned, and the development of the game has been put on hold.

In the recent months we conducted an internal analysis and came to the conclusion that Hellraid, in its current shape and form, is not meeting our own expectations for this project. Therefore, we decided the best course of action would be to send it back to the drawing board and invent our dark fantasy title anew.

In the meantime, we will consolidate our development resources and focus on further expansion of our Dying Light franchise.

We wish to thank all our fans for your support – you’re the best!

It’s important to note that the similarly titled Hellblade in development by Ninja Theory, is still on track.



Source: Hellraid Official Blog

from TechnoBuffalo http://ift.tt/1Gw5Ak7

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